Mind map
GAMIFICATION
Map content
GAMIFICATION
Through the use of game-based mechanics, aesthetics and game thinking
It's a strategy to improve motivation and changes behaviour
Advantages
- Increases student engagement
- Improves knowledge absorption and retention
- Provides immediate feedback to help players adjust to learning challenges
- Promotes cooperation, teamwork, communities of learners and practice
Disavantages
- Requires access to computer and Internet
- Distracts learners from learning objectives
- Leads to overstimulation or game play addiction
- Does not meet the learning needs of all students
Aplication
- Integrate educational video games into the curriculum
- Implement a class-wide rewards system
- Create a digital, customizable classroom management system built on role playing themes
Techniques
- Use ICT educational techniques
- Socrative
- is an application that allows the creation of questionnaires
- It allows student participation to be measured, and feedback can be given to students in real time
- is an application that allows the creation of questionnaires
- Kahoot
- web-based resource, that allows the creation of test questionnaires for classroom assessments
- It provides an immediate feedback
- Classcraff
- Management real situation with students
- Use CLT
- Socrative
- Encourage Competition
- Keep The Learning Objectives Close
- Use ICT educational techniques
Information
- Description
- Mind Map on GAMIFICATION, created by Mónica Sigcha on 14/05/2020.
- Created by
- Mónica Sigcha
- Views
- 0
- Rating