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Arcade and Platform Games

10 resources created by 9 users

This Arcade and Platform Games page on GoConqr gathers a small collection of community-made mind maps, covering characters, controls, obstacles and game ideas. It is for school students exploring game design and teachers looking for material to discuss, with a little for university students too. The collection is mainly at secondary school level and includes some university-level material. Pick a mind map to explore an idea.

Arcade and Platform Games

Top Arcade and Platform Games resources

Mind maps

More Game Design and Development topics

About Arcade and Platform Games

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Start with a game idea

The mind maps on this page offer different ways to plan an arcade or platform game. A useful starting point is Mario style game, which brings together a character, a platform world, obstacles, collectibles and controls. Its branches give school students a way to see how movement and the game world fit into an idea.

Next, look at Arcade Game for a different set of considerations. It includes sounds, transitions, scenes and timing, alongside ideas about interaction and thinking skills. Teachers can use the maps as material for a discussion about the choices behind a game.

Explore movement and challenges

2D Side Platformer Game focuses on inputs and actions, including moving, jumping, crouching and interacting with objects. Compare those branches with the controls in Mario style game to see how each map sets out player actions.

2D Arcade Side-Scroller adds ideas such as traps, collectibles, power-ups and increasing speed. The map about a platformer with a boundary explores a dark zone that moves toward the player and can only be entered briefly. These maps give you different ways to think about challenges within a game.

Use maps with questions

There are no quizzes listed on this page, so the maps are the place to start. After reading one, you could turn its branches into questions about controls, obstacles or player actions. A free account lets you make your own quizzes and mind maps, as well as save quiz scores.

Connect the ideas

Within the wider unit in Computing and ICT, these resources bring game ideas together through characters, environments, mechanics and interfaces. Quest to Redeem His Fatal Mistake, for example, sets out branches for the player character, objective, environment and rules. Choose a map and follow the branches that interest you.

Frequently asked questions

Which mind map is a good place to start?

Mario style game is a useful starting point because it brings several parts of a game idea into one map. It includes a character, a platform world, obstacles, collectibles and controls. You can then compare it with a map that focuses more closely on movement or challenges.

What do the mind maps cover?

The maps cover a range of game ideas, from characters and environments to controls, obstacles and collectibles. Some focus on particular designs, such as a side-scroller with traps and power-ups. Others bring together wider considerations, including sounds, scenes, timing, interfaces and rules.

Are these resources free to use?

Yes. Every resource listed on this page is free to open and study, with no account needed. The collection consists of mind maps made by GoConqr users rather than by GoConqr. You can explore the different maps to compare the game ideas and design choices they present.

Which learners are these resources suited to?

The collection is mainly at secondary school level. School students can use the maps to explore game ideas and player actions, while teachers can use them as material for discussion. There is also some university-level material in the collection for university students.

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