GoConqr has a new look! Let us know what you think.

Text-Based Adventure Games

22 resources created by 22 users

This Text-Based Adventure Games page on GoConqr gathers community-made mind maps and a flowchart, covering game ideas, requirements, code constructs and player choices. It is for school students exploring game design and tracing choices, and teachers looking for material to use with students. The page has over 20 resources, including more than 20 mind maps, at secondary school level. Start with a mind map, then follow the choices in the flowchart.

Text-Based Adventure Games

Top Text-Based Adventure Games resources

Mind maps

Flowcharts

More Game Design and Development topics

About Text-Based Adventure Games

GoConqr Original

Start with the game ideas

Begin with the mind map that describes a text-based adventure game as a game where interaction takes place through on-screen words. It also raises constraints, including a lack of hints. Use it to get oriented before moving to the maps that explore requirements and possible designs.

Next, open Digital solutions. Its branches bring together existing games, story ideas, code constructs, algorithm constructs and criteria. You can follow one branch at a time and note how the ideas might relate to a game design.

Explore requirements and choices

Text-Based Game groups requirements, features, constraints and usability principles. Its requirements include working in a web browser and on different operating systems. Compare these branches with the criteria in Digital solutions. Consider what each map asks a designer to think about before making a game.

Another mind map brings together game ideas, code and algorithm constructs, a combat system, tools and shops, and choice influence. Use it to see how a map can organize several parts of a game idea in one place.

Follow a path through the flowchart

Adventure game flowchart offers a different way to look at choices. It starts with a choice between the jungle and the train station, then includes decisions about crossing a river and entering a treehouse. Follow a path through the chart and compare its decisions with the choice-related ideas in the mind maps.

There are no quizzes listed on this topic page, so the flowchart can be a useful starting point for tracing choices alongside the maps.

Place the topic in the unit

Text-Based Adventure Games is a section of Game Design and Development in Computing and ICT (programming, computer science, digital skills, educational technology). The maps connect game ideas with criteria, requirements and constructs within that unit. Choose a branch from a map and use it as a starting point for your own game idea.

Frequently asked questions

Which resource should I start with?

Start with the mind map that explains text-based adventure games through on-screen words and discusses constraints such as a lack of hints. Then explore Digital solutions for story ideas, existing games, criteria and constructs. Together, these give you a way to move from an introduction to the topic toward planning a game.

What do the mind maps cover?

The page has more than 20 mind maps. They cover ideas for stories and games, existing games, user requirements, criteria, code constructs and algorithm constructs. Some also look at constraints, usability and choices. You can open a map that matches the part of game design you want to explore.

Are these resources free to use?

Yes. Every resource listed on this page is free to open and study without an account. The resources were made by GoConqr users. A free account also lets you make your own quizzes, mind maps, flashcards and notes, and saves your quiz scores.

Is there a way to trace choices on the page?

Yes. Adventure game flowchart starts with a choice between the jungle and the train station. It also includes decisions about crossing a river and entering a treehouse. Follow a path through it, then look at the mind maps for ideas about how choices can fit into a game design.

Feedback

What is it about?

What do you think of the new look?

How do you like it?