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Clicker Games

69 resources created by 64 users

This Clicker Games page on GoConqr gathers community-made mind maps on game ideas, upgrades, user experience and testing. School students can practice examining game features and planning ideas, while teachers can find material for those activities. There are more than 60 mind maps, mostly suited to secondary-level work, with a small selection at a higher level. Start with a map that matches the part of game design you want to explore.

Clicker Games

Top Clicker Games resources

Mind maps

More Game Design and Development topics

About Clicker Games

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Start with existing games

The Clicker Games page brings together mind maps about existing games and ideas for new ones. A useful starting point is Existing Clicker Games, which looks at game context, features, aesthetics and user experience. Its branches also consider pros and cons, giving school students a way to practice describing and comparing design choices.

Follow it with Cookie Clicker, a map that covers features, aesthetics and game mechanics. Compare the headings in the two maps and note where they describe similar aspects of a game.

Move from examples to ideas

The two listed maps called My Clicker Game offer different ideas to examine. One describes Diamond Clicker and includes auto clickers and click modifier upgrades. The other describes a basketball-themed game and covers features, user experience and pros and cons. Looking at both can help students practice connecting a game idea to its mechanics and appearance.

Croissant Clicker focuses on task requirements, a user problem and criteria, including auto-clicker upgrades. It offers another way to look at how a game idea is described: start with the problem and criteria, then consider the features alongside them.

Explore requirements and testing

Clicker Game includes user requirements, a user persona, a survey, testing and evaluation. After looking at game features, use this map to follow how a design can be considered from a user's perspective. Teachers can also use the map topics to select material for work on requirements and testing.

Use the maps together

There are no quizzes on this page, so the maps provide the material for exploring these ideas. Together, they connect the Clicker Games topic to the Game Design and Development unit in Computing and ICT (programming, computer science, digital skills, educational technology). Pick a map and use its branches to organize your own notes.

Frequently asked questions

Which mind map is a good place to start?

Existing Clicker Games is a useful starting point for comparing context, features, aesthetics and user experience. Cookie Clicker then gives you a map focused on one game and its mechanics. Together, they offer headings that school students can use to practice describing and comparing game designs.

Do the maps cover ideas for new games?

Yes. The listed maps called My Clicker Game describe different game ideas: one is about Diamond Clicker and the other is basketball-themed. Croissant Clicker covers a user problem and task criteria, while Clicker Game includes user requirements, testing and evaluation. These maps offer different starting points for examining a design.

Are the Clicker Games resources free to use?

Yes. Every resource listed on this page is free to open and study without an account. The mind maps were made by GoConqr users, not by GoConqr. A free account also lets you save quiz scores and make your own quizzes, mind maps, flashcards and notes.

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