¡GoConqr estrena diseño! Cuéntanos qué te parece.

Mapa mental

CT2: Common Problems with Modern Technology

Ukendar Vadivel Design and Technology A2 Inglés

Contenido del mapa

CT2: Common Problems with Modern Technology

  1. Mobile phones

    • Constantly tilting neck down to screen
      • Postural correction
      • Keeping phone at eye-level
        • Arm brace?
      • Countering the effect
        • Stretches at the end of the day
    • Easy to lose/be stolen
      • An auxiliary to a phone that helps you keep track of it easier
    • Battery dying far too quickly
  2. Domestic appliances

    • Lawn-mowing is time-consuming and laborious
      • Roomba for the garden?
    • Dealing with floods from a washing machine
      • Robot that can help clear a flooded room
  3. Laptops and Computers

    • Overheating under relatively little workload in some cases
    • Noisy fans when running at high speeds
    • When typing for long periods, wrist can cramp
      • Wrist cushions
    • Bending forward to look at the screen can contribute to back pain
  4. Social Media and the Internet

    • Addictive, cannot easily leave apps
      • A tactile alternative for time-wasting/ procrastination
        • Less strain on eyes
        • Important to stay connected with the world
    • Ads and malware
      • Issue to be solved with software
  5. Educational Devices

    • Laptops e.g. Chromebooks are becoming more popular within schools as an alternative to paper and notebooks
      • Students missing the tactile learning of actually writing things down
        • If typing, information tends to be forgotten within 24 hours
    • A product that engages students with real-world applications of their learning
      • Perhaps using virtual reality?
  6. Assistive Technology

    • Blind people find canes a hassle to carry around
    • Deaf people may experience buzzing/feedback from their hearing aids
    • Being in the dark for deaf people can severely limit their ability to sense the world around them, leaving them confused, disoriented and vulnerable
  7. Recreational Technology

    • Virtual reality can leave people feeling motion sickness and disoriented
      • Also, headaches, dizziness, and eye-strain
      • Too heavy to wear, clunky and not portable.
    • TV and projectors
      • Watching TV can be an event or part of a ritual in someone's day
        • E.g. watching the news whilst eating dinner
        • Can you enhance this effect - bring a greater sense of community to watching TV?
      • A product that enhances the connected-ness of people and nostalgia when watching TV/ having a movie night

Información

Descripción
A2 Design and Technology Mapa Mental sobre CT2: Common Problems with Modern Technology, creado por Ukendar Vadivel el 12/06/2020.
Creado por
Ukendar Vadivel
Visitas
0
Valoración

Escríbenos

¿Sobre qué es tu mensaje?

¿Qué te parece el nuevo diseño?

¿Te gusta?