Mapa mental
coding
Contenido del mapa
coding
Prescribed Criteria
- Your story must have at least 10 different variables in total
- You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
- You must use a WHILE loop
- You must use variables that matches your storyline
self-determined criteria
- Game should align to the fantasy genre
- Game should include fantasy elements
- The game will include potions and magic
- Game should include fantasy elements
- Include a definitive end to the story.
- The game should end with a final battle between the protagonist the an evil boss
- The evil boss may be an ogre warlord or a dragon
- The game should end with a final battle between the protagonist the an evil boss
- Game should align to the fantasy genre
Existing Text Based Adventure Games
- Hitchhiker's Guide to the Galaxy Text-based Adventure Game
- A text-based adventure game about a man after the destruction of Earth, the game was first released in 1984. The game incorporates themes of sci-fi and humour, requiring the player to solve puzzles to achieve different endings.
- Some positive aspects of the game include its aesthetics and word building.
- some negative aspects of the game include the game's lack of instructions, which often leads to difficulty and confusion.
- A text-based adventure game about a man after the destruction of Earth, the game was first released in 1984. The game incorporates themes of sci-fi and humour, requiring the player to solve puzzles to achieve different endings.
- Hitchhiker's Guide to the Galaxy Text-based Adventure Game
Algorithm Constructs
- Iteration
- To repeat a code until a condition is fulfilled or for a number of times
- For example, repeat the while loop 5 times.
- To repeat a code until a condition is fulfilled or for a number of times
- Modularisation
- The process of simplifying a complicated system into small, independent modules.
- Assignment
- The process of assigning a value to a variable
- e.g variable X = value Y
- The process of assigning a value to a variable
- Selection and Condition
- A condition is an expression that is either true or false. Selection is the action taken based off the resulting condition
- E.g, if 0 health= true, print. Else, print.
- A condition is an expression that is either true or false. Selection is the action taken based off the resulting condition
- Sequence
- The order to which instructions are carried out in coding.
- For example, a linear sequence processes each step one after the other. If A, then B.
- The order to which instructions are carried out in coding.
- Iteration
Coding Constructs
- If
- A structure that executes code depending on whether a certain condition is true
- E.g, if sword== true, ... elif..
- A structure that executes code depending on whether a certain condition is true
- For
- A loop which repeats a set of instructions for a certain amount of times
- E.g Repeat x for 4 times
- A loop which repeats a set of instructions for a certain amount of times
- While
- A loop that occurs so long as a condition is true
- While distance >5,...
- A loop that occurs so long as a condition is true
- Input
- A function that takes input from the user
- e.g name= input("Hello, what is your name?") print("Welcome, name!")
- A function that takes input from the user
- Print
- A function which displays an output to the user
- E.g. print("Hello, World!")
- A function which displays an output to the user
- If
Ideas for Story
- Add Health Bar
- A health bar tracks the player's health throughout the game and can increase the stakes of a game by providing risks and death.
- For example, if a play has 0 health, they die and must restart the game.
- A health bar tracks the player's health throughout the game and can increase the stakes of a game by providing risks and death.
- Implement coin system for player
- A coin system can add benefits and consequences to the choices of the player, providing a more immersive experience.
- For example, if a player makes a bad choice, their coins may be deducted; this action will later affect them in the fight with the final boss.
- A coin system can add benefits and consequences to the choices of the player, providing a more immersive experience.
- Incorporate ASCII art
- For the game, use art created from a text editor.
- For example, include an image of a potion for the fantasy game.
- For the game, use art created from a text editor.
- Add Health Bar
Información
- Descripción
- Mapa Mental sobre coding, creado por c z el 11/05/2026.
- Creado por
- c z
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