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Chapter 5: Memory Models

Jade B Physical Education A levels English 101 cards

Cards in this deck (101)

  1. 1what is the information- processing approach?-a set theories
    aims to explain human action by showing how we take info from surroundings, make decisions on basis of our interpretation of that info
  2. 2list some of the things a badminton player has take in with the surroundings of the court / do to respond- position/actions of opponent sending shuttle over net
    - decide what to do in returning shot
    - has to activate relevant muscles to do task
  3. 3draw the simplest information processing modelfigure 5.2 pg 82
  4. 4what is a input?- info from environment
    -received via senses
  5. 5what does decision making involve?- involves combo of recognition, perception + memory processes
    - used to select an appropriate response to situation
  6. 6what is an output?- the response the player makes
    - output becomes a form of input/feedback
    e.g. some kind of movement
  7. 7how does feedback occur?- as player perceives the outcome of their response
    - becomes part of the input for more decision making
  8. 8what is a display?- almost all of the immediate environment (various things act as input)
    - performer can select from display various inputs that are relevant to activity using their senses
  9. 9what are the senses called used to collect info ? what senses are predominantly used in sport?- known as receptor system
    - vision, hearing + proprioception
  10. 10information is passed to and from the brain by the nervous system, describe the 2 parts of this system1) Central nervous system = brain + spinal cord
    2) peripheral nervous system = nerves that connect spinal cord with all parts of the body, going out from (efferent system) + returning to (afferent system) the CNS
  11. 11what does the afferent system transport?- info to CNS about events that are happening inside + outside the body
  12. 12what does the efferent system transmit?info from CNS to muscles
    - muscles then activated to perform skill/move
  13. 13what is audition? how is light detected?audition = vision + hearing
    -light falls on retina at back of eye
    -retina convrts light into electrical impulses
    - impulses trasnmitted to brain
    = see image through visual perception
  14. 14how does hearing work?-sound waves vibrate eardrum
    - vibrations converted into electrical impulses
    -transmitted to brain
  15. 15what is proprioception ?-how we know how our body is...
    orientated in space
    the extenet our muscles are contracted/joints extended
    - 3 compononents : touch, equilibrium + kinaesthesis (known as internal input)
  16. 16what does touch enable us to feel?- feel pain, pressure + temp
    - mainly use pressure in sport e.g. if struck ball hard , if climbing partner is on tight rope
  17. 17what is equilibrium?- sense that tells you when your body is.. balanced
    tipping/turning/inverting
    improtant for divers + gymnasts so can orientate themselves in space- done by sense organs in middle of ear
  18. 18what is kinaesthesis?-sense that informs brain of the movement/state of contraction of muscles, tendons + joints
  19. 19how does a performer use kinaesthesis?- trained athlete knowns if movement done right by seeing its effect + using kinaesthesis to sense how movement felt to perform
    - type of intrinsic feedback
  20. 20describe selective attention?- post input performer has to make decision based on all info available
    - but as so much info they must select which is relevant
    - this selection = selective attention
  21. 21define perception- stimulus identification
  22. 22what must the athlete do when info is received from the enviro?- needs to make sense of it
    - interpret it
    - identify elements which are relevant + important
  23. 23describe the first 2 components of perceptiondetection - performer becomes aware of something notable around them e.g. where ball is
    comparison - performer compare what is happening to their past experience of similar situations e.g. training
  24. 24describe the final element of perceptionrecognition - performer realises what is happening requires an activity in response
    perception summarised in DCR system- detection, comparison + recognition system
  25. 25what is involved in attention?- amount of info we can cope with (info we can attend to limited) = limited attentional capacity
    - relevance of info = only attend relevant info + disregard irrelevant info = selective attention
  26. 26where does selective attention send info to ?- info passed to short-term memory which give time for conscious analysis
    - good performer can focus totally on important aspects of their skill + exclude other elements
  27. 27what happens when some parts of a performance becomes automatic?- info relevant to those parts don't require attention
    - gives performer spare attentional capacity
    - enables performer to attend to new elements of skill like tactics
  28. 28what will the coach need to help the performer with concerning selective attention?- help performer make best use of spare attentional capacity
    - need to direct attention of performer so they can concentrate on task + reduce the chance of attentional switching to irrelevant info / distractions
  29. 29how can you develop selective attention?- lots of relevant practice
    - increase intensity of the stimulus
    -use of verbal/ kinaesthetic cues to focus on important info
    -use visualisation/mental rehearsal
    -watch video replays - refine technique
  30. 30how can a coach help develop an athlete's selective attention?-they direct attention of player + give appropriate feedback aimed to improve athletes motivation/ alertness
    - use conc exercises (e.g. play with distracting background)
    -develop performance rituals that triggers focuses attention that leads to good performance
  31. 31what are the benefits of selective attention?- athletes avoid distractions
    -better chance of making right decisions
    - improves reaction time
    -helps performer make quick decisions
    -helps regulate performers arousal/anxiety levels
    -reduces chance of potential memory overload
  32. 32what happens post selective attention?- response selection
    - now correct item picked by senses from multiple outputs
    - the correct response is decided
  33. 33what happens after response selection?- the appropriate motor programme (which muscles to activate) is decided to achieve decided response
    - called response programming
    -this is almost automatically linked to the programming + output
  34. 34draw Welford's info processing modelfigure 5.9 pg 86
  35. 35in Welford's model what is the.. display perceptual mechanismdisplay: range of actions + things happening in surrounding enviro
    perceptual mechanism: part of brain which perceives surroundings via sight, sound + touch
  36. 36in Welford's model what is the.. Decision mechanism Effector mechanismDecision mechanism: pair of brain which makes decisions
    effector mechanism: part of brain that carries out decisions + sends messages to limbs/parts of body which act out relevant skill
  37. 37what is intrinsic feedback?-
    - informs brain what actually happens to the body
    - via proprioceptors
    - informs brain about balance, muscle tension, limb position....
  38. 38what is extrinsic feedback?feedback from result of actions made
    e.g. what happens in game/performance
    - results feedback as part of the display (for next decision)
  39. 39Whiting's model describes in more detail how info is processed during exercise draw the model for Whiting's model of information processingfigure 5.10 pg 86
  40. 40how is input data from display generated?- info from environment
    - enters brain via sensory organs
    e.g. before catch ball catcher sees ball/aware of throwers movement
  41. 41what are the sensory organs which receive info called in Whiting's model? what is the perceptual mechanism?-sensory organs called receptors systems in Whiting's model
    -perceptual mechanism: part of brain that perceives surroundings + gives them meaning
    -
  42. 42what is the translator mechanism?part of the brain that makes decisions
    - sorts out + processes few relevant bits of info from many inputs from surroundings
  43. 43what is the effector mechanism?-part of brain that carries out decisions + sends messages to limbs/part of body via nervous system
  44. 44what does the output involve?- the effectors mechanism + muscular system
    - nerve sends message to muscle which moved in order to do action
    e.g. catch ball
  45. 45what is feedback data?- info used during + after an action/movement
    - enables performer to adjust / change performance according to new info
  46. 46how is a games player able to switch attention from the opponent to the ball to the grip on the bat very quickly ?- possible as all the info that enters sensory system held for very short time
    - in memory section called short-term sensory store (STSS)
  47. 47is all the senses held in the same store? what happens within these store or stores?- no suggested there is a separate store for each sense
    - in stores the coded message for each stimulus compared with all info held in long-term memory to allow it to be identified/recognised
  48. 48how long is each stimulus held in the short-term sensory store?- short term store has large capacity but only retain stimulus for less than a second
    -so comparison to long-term memory must be done quick
  49. 49what is the perceptual mechanisms role in the memory system?- decides if stimulus relevant or not
    - if not important the sensory memory held in short-term sensory store of stimulus fades + is lost
    - all done without conscious thought
  50. 50what is the purpose of the short-term sensory store?- purpose : filter out irrelevant info so system isn't overloaded
  51. 51what is the difference between intentional attention and involuntary attention?intentional attention: looking for a particular stimulus
    involuntary attention: particular stimulus catches our attention
    focus on both by process of selective attention
  52. 52what does the focusing of attention cause?- the passing of the selected info into the short term memory
    - here goes through more detailed processing
  53. 53what is short-term memory?hold info for up to 30 secs + allows it to be consciously analysed
    - can carry between 5-9 separate items of info (can be improved by chunking)
  54. 54draw the memory modelfigure 5.12 pg 87
  55. 55explain the memory model- short term sensory storage: receives info + holds for less than 1 sec prior to processing , if unimportant forgotten
    - selective attention: sorts out relevant bits of info from those received here
    -short term memory: keeps worthy info for 20-30 secs
    - info used for decision making (decide action) or passed to long-term memory for permanent storage
  56. 56what is long-term memory?- part of the brain which retains info for long periods of time
    - only very well-learned info is stored
    - LTM is limitless + not forgotten but may need code for info to be recalled
  57. 57define reaction time? what type of ability is this?reaction time : time between the onset of a stimulus + the start of the response
    an inherent ability
  58. 58their are a range of stimulus that trigger reaction time put them in order of the stimuli that triggers the fastest reaction time pain or smell, kinaesthesia, hearing, touch , visionkinaesthesia, hearing, touch, vision, pain or smell
    known as simple reaction time
  59. 59define response timetime it takes to process information + than to make a response
    e.g.
    response time = reaction time + movement time
  60. 60define movement time draw a graph to show hicks lawmovement time : time it takes to complete the onset of a movement
    figure 5.13 pg 88
  61. 61explain Hicks law- if several stimuli present but only 1 selected for response athlete has to choose which stimulus to respond to
    - the more choices a person has= more info needs processing= longer it takes to process info= slower reaction time
  62. 62list the factors affecting reaction time- age
    -gender
    -stimulus intensity
    - height
    - arousal levels
    - importance of cues
    -anticipation
  63. 63how does age + gender impact reaction time?age: older = slower reaction time
    gender= males quicker than females but reaction time reduce less with age for females
  64. 64how does stimulus intensity impact reaction time?- increase in stimulus intensity= improve reaction time
    e.g. the louder the bang the quicker the start of go
  65. 65how does height impact reaction time?taller= slower reaction time
    - as greater distance for the info to travel from performers brain to active muscles
  66. 66how does arousal levels + important cues impact reaction time?arousal levels: optimum reaction time when performer alert but not over aroused
    important cues: performer will attend to most important cue 1st
  67. 67how can an athlete anticipate a stimulus? how does this affect reaction times?read body language / position of others (might give cue that enables performer to anticipate stimulus)
    - if anticipate stimulus = quicker reaction time
  68. 68how can a coach help improve an athletes reaction time?- use reaction speed drills that incorporate single/choice reaction times
    - coach performers to anticipate (reduce time to responds to stimulus and learns to detect cues )
    - improve decision making by working on game situations providing opportunities to work on different aspects of the game
  69. 69give an advantage of detecting cues?- players can start to position themselves for expected stimulus
    - giving them more time to do action
  70. 70why should performers warm up (concerning reaction time)- warms up the sense organs + nervous system to read to transmit info
    - to muscles so they can act on it
    = quicker reaction time
  71. 71what is the psychological refractory period?- what happens following an initial stimulus and there is presentation of a 2nd stimulus (very closely afterwards)
    - the PRP is the time lag that occurs in responding to the 2nd stimuli
    - lag due to the response of the 1st stimulus still being processed and cant start 2nd response till 1st completely processed
  72. 72draw a diagram to represent the psychological refractory periodpg 89 image 5.15
  73. 73what does the Psychological refractory period show?- the slowing down of processing info between relevant stimulus + appropriate response
  74. 74give 1 example of a sport where the psychological refractory period is applied- rugby: person who can do a multiple dummy (fake 2 ways than move a third direction) can leave opposition with no time to react= no tackle
  75. 75explain the single channel theory- performer can attend to only 1 thing at a time
    - so info is processed sequentially (one after another)
  76. 76how does the single channel theory suggests attentional switching occurs?- attentional switching occurs by transferring attention from 1 situation to another
    - so attention shared between to situations only 1 attended to at a time
    - this can only be done if each situation requires a small attentional capacity
  77. 77what is anticipation?the ability to predict future events from early signs or past events
  78. 78what is temporal anticipation? what is spatial anticipation?pre-judging when the future event will occur
    prejudging where and what the future event will be
  79. 79what can benefits if a performer learns to anticipate certain actions?-reaction time
    e.g. good performers start running motor programme before the stimulus is fully recognised anticipating strength , speed e.t.c of stimulus
    - enables them to partially eliminate the psychological refractory period
  80. 80how can a performer lengthen how long an opponent takes to react?-by increasing no. of choices of stimulus they have (Hicks law) e.g. increasing no. of fake moves
  81. 81give 2 ways response/ reaction times can be improvedvia use of these tactics...
    - detecting the cue: stimulus sorted out from the background
    - Warm up: ensures sense organs/nervous system + muscles are in optimum state to transit info/ muscles act on it
    -
  82. 82how does concentration and controlling anxiety aid improving response times ? how may they develop these tactics?concentration= involves change in attentional focus, performer practices switching concentration from 1 situation to another
    anxiety control= greater anxiety = slower reaction , reduce by using calming strategies
  83. 83what does the schema theory explain?- how sports performers can undertake so many actions with little conscious control
  84. 84the long term memory isn't big enough to store every motor control required, how does the Schema theory suggest this is addressed?-says that a generalised motor programme exists
    -can be modified by taking in info while skills done
    = LTM has fewer programmes as any new movement done by running schema that closely matches needs of movement
  85. 85how does the size of the schema effect its role? how can you improve a schema- larger = more efficient the movement
    - lots of varied practices is need to improve a schema
    - feedback used to correct/update schema
  86. 86what is 2 elements make up a schema ?1) recall schema = all the info needed to start relevant movement
    2) recognition schema
  87. 87recall schema = is all the info needed to start a movement - list the info this involves-knowledge of the environment
    -playing conditions (weather, pitch)
    - positions of team/opponents
    -condition of equipment
    - the response specifications
  88. 88what is the response specifications? what does this include?response specifications = correct technical model
    =includes..
    -speed/force needed
    - size/shape of movement
    -technique + styles used
  89. 89when is the recall schema important?-used for quick ballistic movements
    - when not enough time to process feedback
  90. 90what info does the recognition schema have?- info needed to correct errors/remember correct performance
    - Info about evaluating response
    -sensory consquences (feeling/look of perofrmance)
    - response outcomes (results of performance/knowledge of results)
  91. 91when is the recognition schema used?- used when there is enough time to process feedback/ evaluate performance
    read pg 91 student note
  92. 92give a sporting application of tennis to the schema theory- serve in tennis
    - most movement required done by a single schema
    - players brain click onto schema rather than thousands of tiny element tht make up serve
  93. 93how does the recall schema influence the tennis serve?-gives info of court (playing surface/position of opponent)
    - gives info on speed of serve needed + direction
    -serve performed with no feedback as too quick
  94. 94how does the recognition schema influence the tennis serve?-gives sensory consequences
    -e.g. where ball landed
    - response outcome
    e.g. was it returned/ right direction
    -feedback used to inform player of their next movement
  95. 95is the same schema used in each serve?no different schema used
    - looks similar to 1st serve
    -feel completely different
    - needs to differ as if not performer may use wrong serve at wrong time in game
  96. 96what makes Andy Murray a good tennis player concerning schemas?ABLE TO SWITCH BETWEEN SCHEMAS
    -USE 1ST SCHEMA WHEN NORMALLY 2ND SCHEMA (SERVE) WOULD BE DONE
  97. 97How can retention of info in the memory be improved? (improve info processing)by improving
    -input
    -chunking
    -chaining/association
    -Schema
    -Response time
  98. 98how can input improve retention of info?- improve clarity= better retention
    - educate performer on details of skill
    - explain what/how to do skill
    -instruction , advice is simple
    - separate similar skills so performer can distinguish between them
    -don't overload short term memory
  99. 99how does chunking improve retention ?- more info held in STM if info lumped together (chunking)
  100. 100how does chaining improve retention?- if link new info with old learnt info
    = easier to learn all info
    - multiple links can form a chain = easier to remember
  101. 101how does schema improve retention?- practice (many reps of skill = better performance/ % of success)
    - practice of correct technical model = better schema formed + better performance done
    - reps of skill makes it easier to be remember better

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A levels Physical Education Flashcards on Chapter 5: Memory Models , created by Jade B on 03/05/2018.
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