Mind map
Complex Decision Making Model: Information Processing
Map content
Complex Decision Making Model: Information Processing
Exposure
- What influences it?
- Ad location
- Scheduling
- Product placement
- Selective Exposure
- Zipping
- Zapping
- What influences it?
Attention
- Characteristics
- Selective
- Can Be Divided
- Limited
- Focal Attention
- Hemispheric Laterization
- Left Brain
- Counting
- Forming sentences
- Words
- Right Brain
- Music
- Pictures
- Spatial Information
- Left Brain
- Hemispheric Laterization
- Non-focal Attention
- Preattentive Processing
- Liking & Choice
- Preattentive Processing
- How to enhance it?
- Personally Relevant Stimuli
- Pleasant Stimuli
- Surprising Stimuli
- Easy-to-process Stimuli
- Characteristics
Perception
- Vision
- Size & Shape
- Lettering
- Image location on package
- Color
- Hearing
- Consistency in message delivery
- Sonic identity
- "I'm Lovin' It!"
- Sound Symbolism
- Letter D/G/V are luxurious
- Taste
- Food sampling
- Smell
- Physiological & emotional respones
- Product trial
- Effects: Liking & buying
- Touch
- Clothes
- When is stimuli perceived?
- Absolute Thresholds
- Something vs Nothing
- Differential Thresholds
- Just Noticeable Difference
- Weber's Law
- Subliminal Perception
- Eat Popcorn, Drink Coke
- Absolute Thresholds
- How is stimuli perceived?
- Perceptual organizations
- Figure & ground
- Background
- Closure
- Meaningful whole
- Filling the gap in pictures
- Meaningful whole
- Grouping
- Unified impression
- BBQ items placed together in supermarkets
- Unified impression
- Bias for the whole
- $500 > 5 X $100
- Figure & ground
- Perceptual organizations
- Vision
Comprehension
- Source identification
- Objective Comprehension
- How correctly the message is understood
- Subjective Comprehension
- What is deemed to be understood (may/may not be correct)
- Miscomprehension
- Sources of consumer inferences
- Brand names & symbols
- Misleading names & labels
- Similar names
- Product features & packaging
- Product attributes
- Country of origin
- Package design
- Color
- Price
- Retail atmospherics, displays & distribution
- Discount store
- Brand names & symbols
Memory
- Sensory Memory
- Temporary storage
- Short-term Memory
- Information encoding
- Limited storage
- Short-lived: cannot hold for too long
- Discursive vs Imagery processing
- Dual-coding
- Information encoding
- Long-term Memory
- Episodic Memory
- Past experiences
- Acquisitions, consumption episodes, dispositions
- Semantic Memory
- Facts
- About things
- Detach from specific episodes
- Episodic Memory
- Explicit Memory
- How to test?
- Recognition
- Recall
- Consciously aware
- How to test?
- Implicit Memory
- Not consciously aware
- How to test?
- Fragment completion
- Stem completion
- Enhancing Memory
- Chunking
- Rehearsal
- Recirculation
- Elaboration
- Retrieval
- Accesing info from semantic network
- Failures
- Decay
- Getting weaker over time
- Sleeper effect
- Remember message not source
- Interference
- Signals mixed up
- Similar ads
- Signals mixed up
- Primary & recency effects
- Comes first/comes last: greater memory
- Decay
- Errors
- Distortion
- Confusion
- Marketing Implications
- Communication object
- Recall brand name, attributes, benefits
- Advertising effectiveness
- Measuring recognition, recall
- Influencing consumer choices
- Internal search --> useful input for attitudes and choice
- Segmentation
- Communication object
- How to enhance it?
- Characteristics of stimulus
- Salience
- stands out
- Prototypicality
- pioneer
- Redundant cues
- Information that go together naturally
- Sponsorship of sports events by Nike
- Information that go together naturally
- Medium of processing
- affects attention level
- Imagery
- Discursive
- Dual coding
- Salience
- What is stimulus linked to?
- Retrieval cues
- stimuli that helps activate memory
- Internal cues
- thought in your mind as a cue to remember other things
- External cues
- brand name, logos, packages
- Retrieval cues
- Consumer characteristics
- Mood/Expertise
- Characteristics of stimulus
- Sensory Memory
Knowledge
- Content
- Schemas
- first thing that comes to mind
- Places, people, brands
- Scripts
- Sequence of actions
- Sequence of withdrawing money from ATM
- Sequence of actions
- How is it organized?
- Associative networks
- Link strength
- Favourability, uniqueness, salience
- Speading of activation
- MAO determines whether you have more thoughts or less
- Priming
- Unconsciously activated
- Associative networks
- Images
- Brand personality
- Brand image
- Applications
- Brand Extension
- Same brand name, different category
- Licensing
- Sell rights to your brand name
- Brand Alliance
- 2 brands 1 product
- Repositioning
- Change schemas, images or personality
- Product Crisis
- Brand personality
- Plane crash
- Brand personality
- Brand Extension
- Schemas
- Structure
- Taxonomic Categorization
- Graded Structure
- Graded based on how well they represent the category
- Ice cream: 1. HaagenDazs
- Graded based on how well they represent the category
- Maximal vs Minimal similarity
- Put all juices together
- Hierarchical Structure
- Superordinate Level
- Beverages
- Basic Level
- Tea/Coffee/Juice
- Subordinate Level
- Herbal/Non-hebral Diet/Non-diet
- Superordinate Level
- Graded Structure
- Correlated Associations
- Happen together
- Made in Germany = High Quality
- Happen together
- Goal-derived Categorization
- Same goals --> classify together
- Flexible
- Taxonomic Categorization
- Prototypes
- Best example of a category
- Theme Park: Disneyland
- What affects it?
- Frequency
- Pioneer/first-mover
- Shared Associations
- Max. within category
- Min. across categories
- Best example of a category
- Flexibility
- Construal Level Theory
- High: Abstract thinking
- Desirability
- Low: Concrete thinking
- Feasibility
- Factors
- Time
- Geographical distance
- High: Abstract thinking
- Construal Level Theory
- Consumer Differences
- Culture
- Sets of associations, category members, prototypes differ
- Level of expertise
- Experts vs Novices: Ability to process new information differs
- Culture
- Content
Attitudes
- High Effort: Central Route Processing
- Cognitive: Thoughts
- Direct vs Imagined Experience
- Elaborating on actual experience
- Reasoning by Analogy vs Category
- Similarity of products
- Values-driven Attitudes
- How products conform to your values
- Social Identity-based Attitude Generation
- Expressing social identity
- Analytical Processes of Attitude Formation
- Form/change attitudes based on:
- Cognitive Response Model
- Counterarguments
- Support Arguments
- Source Derogations
- the person doesn't know / cannot be trusted
- Expectency-value Models
- Existing beliefs / knowledge
- Evaluations of these beliefs
- Cognitive Response Model
- Form/change attitudes based on:
- Fishbein's Multiattribute Model of Attitudes
- Attitude = Sum of (bi times ei)
- bi: how much belief that the product has that attribute
- how much do you this the product has this attribute
- ei: evaluation of the attribute
- how important or unimportant is it to you
- bi: how much belief that the product has that attribute
- Bipolar scale -3 to 3
- ei for high price: desirable vs undesirable
- bi for high price: agree vs disagree
- Compute average scores for all consumers' bi and ei
- Then use the model
- Model Problem
- Theory of Reasoned Action is better
- Measures behavioural intention (Bi) too
- Includes influence of other people's opinions too
- Subjective norms
- Normative belief: NBi
- What a significant person in the consumer's life thinks about this
- Motivation to comply with or please this significant person: MCi
- Normative belief: NBi
- Subjective norms
- Theory of Reasoned Action is better
- Attitude = Sum of (bi times ei)
- How are they influenced?
- Source
- Credibility
- Reputation
- Message
- Argument quality
- 1-sided vs 2-sided
- Comparative messages
- Source
- Direct vs Imagined Experience
- Affective: Emotions
- Affective Involvement
- strong emotional engagement with stimulus
- dog advertisement for pet food
- strong emotional engagement with stimulus
- Affective Responses
- feelings generated in response to a message
- Emotional Appeals
- messages that elicit emotional response
- How are they influenced?
- Source
- Attractiveness
- Match-up Hypothesis
- source should be appropriate for the message
- Message
- Emotional Appeals
- evoke positive emotions to attract consumers to product
- humour, love, joy
- evoke negative emotions that will occur if consumers do not use the product
- fear, pain, anxiety
- evoke positive emotions to attract consumers to product
- Emotional Appeals
- Source
- Attitude towards Ad
- May or may not be different from attitude toward brand
- Affective Involvement
- Cognitive: Thoughts
- Low Effort: Peripheral Route Processing
- Persuasion
- Peripheral route
- uses less main message arguments
- Peripheral cues
- easily-processed 'non-central' aspects of message
- Music
- Visuals
- No mention of product benefits
- easily-processed 'non-central' aspects of message
- Peripheral route
- Unconscious influences on Attitudes
- Thin-slice Judgements
- brief observations
- Often accurate
- Body Feedback
- nodding vs shaking
- Embodied cognition
- Our body influences our mind
- Thin-slice Judgements
- Cognitive: Thoughts
- How are they influenced?
- Communication Source
- Message
- Many Message Arguments
- Frequency heuristics
- Simple Message
- 1 or 2 key benefits
- Involving Messages
- Self-referencing
- Category-and-Schema-Consistent Information
- Many Message Arguments
- Message Context & Repetition
- Repetition
- Incidental Learning
- Truth effect
- Repetition
- Simple inferences
- Beliefs based on simple associations
- categorization, country of origin, price
- Beliefs based on simple associations
- Heuristics
- Rule-of-thumb
- Easy to invoke
- Require little thought
- Rule-of-thumb
- Frequency Heuristics
- More arguments = stronger claim
- Quantity over quality
- More arguments = stronger claim
- Truth Effect
- Many repetitions = likely to believe
- How are they influenced?
- Affective: Emotions
- How are they influenced?
- Source
- Attractive
- Likeable
- Celebrity: both attractive & likeable
- Message
- Pleasant pictures
- Visual stimuli: UCS
- Music
- UCS
- Humour
- Sex
- Emotional content
- Transformational vs Informational advertising
- Utilitarian products
- Hedonic products
- increase emotions
- Dramas
- Transformational vs Informational advertising
- Context
- Ad after news / happy program
- Pleasant pictures
- Source
- Mere Exposure Effect
- Familiarity leads to liking
- Wearouts
- Multiple executions
- Wearouts
- Familiarity leads to liking
- Classical Conditioning
- 2 stimuli paired together repeatedly
- Stimuli 1: evokes natural response
- Stimuli 2: no response
- After being paired together so many times, stimuli 2 evokes the same response
- Pavlov's Experiment
- Dog: Food & Bell
- Food: UCS Unconditional Stimulus
- Bell: CS Conditional Stimulus
- Salivation: UCR/CR Unconditional Response / Conditional Response
- Conditions
- No existing association between CS & UCS
- Forward conditioning: CS --> UCS only
- Repetition to increase strength of association
- Awareness of link between CS & UCS
- Logical fit between CS & UCS
- Dog: Food & Bell
- Attitude towards Ad
- May be more important in predicting overall attitudes
- Dual-meditation
- Explain how attitude towards ad influences attitude towards brand
- Like an ad
- believe it --> indirect influence on brand attitude
- like the brand --> direct influence on brand attitude
- Mood
- can influence evaluations
- Positive
- Ignore negative information
- Affective responses
- SEVA: Upbeat & happy
- Deactivation feelings: Quiet & calmed
- Social affection: Warm & friendly
- Effects of color & lighting
- How are they influenced?
- Persuasion
- Importance
- Cognitive
- Thoughts
- Attentive
- Feelings
- Connative
- Behaviours
- Cognitive
- Chacteristics
- Favourability
- Accessibility
- Remember my attitude easily
- Confidence
- Persistance
- Like it for a long time, and will continue
- Resistance to attack
- Like it no matter what anyone says about it
- Ambivalence
- Like and hate at the same time
- When does it predict behaviour?
- Level of involvement/Elaboration
- Knowledge & Experience
- Analysis of Reasons
- Attitude Accessibility
- Attitude Confidence
- Specificity of Attitudes
- Attitude-Behaviour Relationship over time
- Emotional Attachment
- Situational Factors
- Normative Factors
- Personality Variables
- Self-monitoring
- High Effort: Central Route Processing
Information
- Description
- Marketing Mind Map on Complex Decision Making Model: Information Processing, created by Anse Rahman on 25/03/2019.
- Created by
- Anse Rahman
- Views
- 1
- Rating