Karteikarten
module 27- operant conditioning
Karten in diesem Stapel (9)
- 1operant conditioningto teach a new behavior by punishing and rewarding
e.g. obedience in school - 2law of effectEdward Thorndike suggested that rewarded behavior was likely to reoccur
- 3reinforcementany event that strengthens the behavior it follow
rewarding good beahviour n punishing bad one - 4skinner boxrat in box pushes lever to get food/water
desired behaviour is the pushing of the lever, gets reinforced with a reward of food - 5shape behaviourgradually guiding actions towards a desired behaviour
e.g. giveing the rat food when it comes closer n closer to the lever and then finally only giving it food when it presses the lever - 6negative and positive reinforcemntnegative: removing something bad to get desired behaviour
poitive: add something good to get desired behaviour - 7types of reinforcersprimary: unlearned rewards that fulfil biological needs e.g. food for dog
secondary (conditioned): learned rewards through association with primary reinforcment
e.g. if a rat knows that light will signal food, the rat will work to turn the light on
immediate: proide instant feedback
e.g. giving cookie to dog that sits
delayed: don'tt give instant feedback
e.g. marshmallow test - 8reinforcment schedulespattern that defines how often a desired response will be reinforced
continuous: reinforcing the desired behaviour eveytime it occurs. learning occurs quick, but so does extinction.
e.g. vending machine gives u food everytime u put money in it but if it fails to do so twice in a row, we might stop putting money in it
intermittent: slow learning due to partial reinforcement and slow extinction.
e.g. if a vegas slot machine only gives prize ocasionally, persona is likely to try again and again. - 9—
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- Grade 12 AP psychology Karteikarten am module 27- operant conditioning, erstellt von Hina Shah am 26/01/2018.
- Erstellt von
- Hina Shah
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