Mindmap
TDKR - Text and Audience
Inhalt der Mindmap
TDKR - Text and Audience
GENRE
- Allows them to identify a target audience as they will use genre to recognise/caterogise films
- Film has a restricted narrative for majority - audience only knows as much as characters so suspense is built
- RISK AVERSION - making things that people want to see
- Set in Gotham city (fictional), fantasy setting by realistic so appealing to audience
- Aesthetics are more believable and less cartoonesque
- Set in Gotham city (fictional), fantasy setting by realistic so appealing to audience
- Batman challenges conventions (no superpower)
- Superhero typically has an alter-ego or secret identity
- Establish binary oppositions e.g. strong vs weak
- Origins of superheros form part of narrative - e.g. Batman and Bane both trained by 'league of shadows'
- Bane is both a mirror villain as well as antithetical, as he acts against Batman but they both share similar origins
- MORALLY LIMINAL - occupy the boundary between law and crime e.g. Batman's violence
- Fight/action sequences e.g. car chases conventional of genre
- Female characters often seen as 'love interest' and given a passive role (conventional Hollywood movies)
- Catwoman constructed as an active character who is involved in violence - uses her femininity to disguise her power - 'femme fatale qualities
- Elements of romance genre - some narrative based upon Batman and Catwoman's relationship
- Catwoman constructed as an active character who is involved in violence - uses her femininity to disguise her power - 'femme fatale qualities
- Allows them to identify a target audience as they will use genre to recognise/caterogise films
NARRATIVE
- TODOROV EQUILIBRIUM
- More mysterious plot (enigma codes given surrounding plot)
- Introduction of characters - starts with Bruce Wayne in hiding
- Disruption - Gordon in hospital, Bane attacks police/stadium: 'Let the games begin' is a verbal signifier of disruption
- Unrestricted narrative in some parts, e.g. audience are aware Bruce Wayne is Batman whereas characters are not
- Fight between Batman and Bane - attempt to repair disruption, Batman disposes of bomb
- Follows cause and effect structure (rising action)
- Use of bomb adds to suspense of film; limited time to act e.g. fragmented shots between action and cutback to decreasing time on the bomb (sense of panic/intensity
- Enigma codes: Bane's identity (mask), Batman dead or alive?
- CLASSICAL NARRATIVE PARADIGM - action throughout movie gradually increases
- Bane becomes more powerful so Batman fights harder, growing conflict
- Binary oppositions - good vs evil, dark vs light, rich vs poor, truth vs lies, reality vs myth, idealism vs cynicism
- Enigma codes: Bane's identity (mask), Batman dead or alive?
- Use of bomb adds to suspense of film; limited time to act e.g. fragmented shots between action and cutback to decreasing time on the bomb (sense of panic/intensity
- TODOROV EQUILIBRIUM
GENDER
- 'Womanliness as a masquerade' - Catwoman uses femininity as a way of getting away ('damsel in distress') e.g. pub fight scene
- High angle shots - Bruce Wayne appears smaller; differential to male authority
- Selina Kyle and Holly Golightly (Breakfast at Tiffany's) intertextual refernece: uses hat as a weapon
- Skilled fighter, ruthless, not afraid of death/violence
- Fight sequences show strength/dominance (hypermasculinity) e.g. Bane's muscular frame
- Skilled fighter, ruthless, not afraid of death/violence
- Selina Kyle and Holly Golightly (Breakfast at Tiffany's) intertextual refernece: uses hat as a weapon
- Catwoman switches between being passive and active to challenge patriarchy
- Can be objectified/sexualised in some parts e.g. fragmented shots of her legs
- 'No guns, no killing' 'Where's the fun in that?' - role reversal, subverts
- 'Seductress', use of heels as a weapon (usually object of femininity)
- Manipulative/smart
Informationen
- Beschreibung
- A level Media Studies Mindmap am TDKR - Text and Audience, erstellt von Bethan Hart am 23/04/2017.
- Erstellt von
- Bethan Hart
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