Mind map
6. Learning
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6. Learning
1. TYPES OF LEARNING
- Learning
- = a systematic, relatively permanent change in behavior that occurs through experience
- Behaviorism
- = a theory of learning that focuses solely on observable behaviors, discounting the importance of mental activity such as thinking, wishing, and hoping
- define learning as relatively stable, observable changes in behavior
- 2 types of learning
- Associative learning
- = occurs when an organism makes a connection, or an association, between two events
- Conditioning
- = the process of learning these associations
- Classical conditioning
- Organisms learn the association between two stimuli. As a result of this association, organisms learn to anticipate events
- Operant conditioning
- Organisms learn the association between a behavior and a consequence, such as a reward. As a result of this association, organisms learn to increase behaviors that are followed by rewards and to decrease behaviors that are followed by punishment
- Classical conditioning
- = the process of learning these associations
- Conditioning
- = occurs when an organism makes a connection, or an association, between two events
- Observational learning
- = The learning that takes place when a person observes and imitates another's behavior
- Associative learning
- Learning
2. CLASSICAL CONDITIONING
- Reflexes
- = such automatic stimulus–response connections
- Unconditioned stimulus (US)
- = A stimulus that produces a response without prior learning
- Unconditioned response (UR)
- = An unlearned reaction that is automatically elicited by the US
- Conditioned stimulus (CS)
- = A previously neutral stimulus that eventually elicits a conditioned response after being paired with the unconditioned stimulus
- Conditioned response (CR)
- = The learned response to the conditioned stimulus that occurs after CS–US pairing
- PAvlov 1927
- Acquisition
- = The initial learning of the connection between the US and CS when these two stimuli are paired
- classical conditioning is a type of learning that occurs without awareness or effort, based on the presentation of two stimuli together
- For pairing to work, importance of:
- Contiguity
- = the CS and US are presented very close together in time
- Contingency
- = the CS must not only precede the US closely in time, it must also serve as a reliable indicator that the US is on its way
- Contiguity
- For pairing to work, importance of:
- classical conditioning is a type of learning that occurs without awareness or effort, based on the presentation of two stimuli together
- Sign tracking
- = pattern of behavior indicating an unusually high level of attachment to the CS
- Generalization
- = The tendency of a new stimulus that is similar to the original conditioned stimulus to elicit a response that is similar to the conditioned response
- has value preventing learning from being tied to specific stimuli
- Discrimination
- = the process of learning to respond to certain stimuli and not others
- Extinction
- = The weakening of the conditioned response when the unconditioned stimulus is absent
- Spontaneous recovery
- = The process by which a conditioned response can recur after a time delay, without further conditioning
- Renewal
- = The recovery of the conditioned response when the organism is placed in a novel context
- Breaking habits
- Counterconditioning
- = a classical conditioning procedure for changing the relationship between a conditioned stimulus and its conditioned response
- Aversive conditioning
- = A form of treatment that consists of repeated pairings of a stimulus with a very unpleasant stimulus
- Placebo effect
- = observable changes (such as a drop in pain) that cannot be explained by the effects of an actual treatment
- Immune and endocrine systems
- Immunosuppression
- = A decrease in the production of antibodies, which can lower a person's ability to fight disease
- Endocrin system
- = A loosely organized set of glands that produce and circulate hormones
- Taste aversion
- = a special kind of classical conditioning involving the learned association between a particular taste and nausea
- the taste or flavor is the CS; the agent that made the person sick (it could be a rollercoaster ride or salmonella, for example) is the US; nausea or vomiting is the UR; and taste aversion is the CR
- Habituation
- = the decreased responsiveness to a stimulus after repeated presentations
- = a special kind of classical conditioning involving the learned association between a particular taste and nausea
- Ader & Cohen
- Immunosuppression
- Counterconditioning
- = The tendency of a new stimulus that is similar to the original conditioned stimulus to elicit a response that is similar to the conditioned response
- = The initial learning of the connection between the US and CS when these two stimuli are paired
- = The learned response to the conditioned stimulus that occurs after CS–US pairing
- Reflexes
3. OPERANT CONDITIONING
- = A form of associative learning in which the consequences of a behavior change the probability of the behavior's occurrence
- Skinner 1938
- Contingency
- Thorndike's Law of Effect (1898)
- Behaviors followed by pleasant outcomes are strengthened and that behaviors followed by unpleasant outcomes are weakened
- Shaping
- = rewarding successive approximations of a desired behavior
- Reinforcement
- = The process by which a stimulus or event (a reinforcer) following a particular behavior increases the probability that the behavior will happen again
- Positive -> followed by a desirable stimulus
- Negative-> Followed by the removal of something undesirable
- Avoidance learning
- = When the organism learns that by making a particular response, a negative stimulus can be altogether avoided
- Learned helplessness
- = The organism has learned that it has no control over negative outcomes
- Seligman 1976)
- Primary reinforcer
- innately satisfying; that is, a primary reinforcer does not take any learning on the organism's part to make it pleasurable
- Secondary reinforcer
- acquires its positive value through an organism's experience; a secondary reinforcer is a learned or conditioned reinforcer
- Generalization
- = performing a reinforced behavior in a different situation
- Discrimination
- Extinction
- = occurs when a behavior is no longer reinforced and decreases in frequency
- Reinforcement
- COntinuous reinfotcement
- Schedules of reinforcement
- specific patterns that determine when a behavior will be reinforced
- Fixed-ratio schedule
- reinforces a behavior after a set number of behaviors
- Variable-ratio schedule
- produce high, steady rates of behavior that are more resistant to extinction than the other three schedules
- Fixed interval schedule
- reinforces the first behavior after a fixed amount of time has passed
- Variable interval
- a timetable in which a behavior is reinforced after a variable amount of time has elapsed
- Fixed-ratio schedule
- specific patterns that determine when a behavior will be reinforced
- Partial reinforcement
- a reinforcer follows a behavior only a portion of the time
- Punishment
- = A consequence that decreases the likelihood that a behavior will occur
- Positive punishment
- a behavior decreases when it is followed by the presentation of a stimulus
- Negative punishement
- a behavior decreases when a stimulus is removed
- Applied behavior analysis / Behavior modification
- = the use of operant conditioning principles to change human behavior
- If we can figure out what rewards and punishers are controlling a person's behavior, we can change them—and eventually the behavior itself
- = the use of operant conditioning principles to change human behavior
- responding appropriately to stimuli that signal that a behavior will or will not be reinforced
- Extinction
- = The organism has learned that it has no control over negative outcomes
- = The process by which a stimulus or event (a reinforcer) following a particular behavior increases the probability that the behavior will happen again
- = A form of associative learning in which the consequences of a behavior change the probability of the behavior's occurrence
4. OBSERVATIONAL LEARNING
- Observational/Imitation/modeling learning
- = Learning that occurs when a person observes and imitates behavior
- 4 processes
- Attention
- Retention
- Motor reproduction
- Reinforcement
- Vicarious reinforcement
- Vicarious punishment
- whether the model's behavior is followed by a consequence
- 4 processes
- = Learning that occurs when a person observes and imitates behavior
- Observational/Imitation/modeling learning
5. COGNITIVE FACTORS IN LEARNING
- EC Tolman 1932
- Purposiveness of behavior
- the idea that much of behavior is goaldirected
- The organism acquires certain expectations
- Latent/ Implicit learning
- = Unreinforced learning that is not immediately reflected in behavior
- Kohler 1925
- INsight learning
- = A form of problem solving in which the organism develops a sudden insight into or understanding of a problem's solution
- INsight learning
- Purposiveness of behavior
- EC Tolman 1932
6. BIOLOGICAL CULTURAL AND PSYCHOLOGICAL FACTORS
- INstinctive drift
- = the tendency of animals to revert to instinctive behavior that interferes with learning
- Perparedness
- = The species-specific biological predisposition to learn in certain ways but not others
- Culture
- Psychological constraints
- Mindset (Dweck)
- = the way our beliefs about ability dictate what goals we set for ourselves, what we think we can learn, and ultimately what we do learn
- Fixed mindset
- Growth mindset
- How to develop?
- Understand that your intelligence and thinking skills are not fixed but can change
- Become passionate about learning and stretch your mind in challenging situations
- Think about the growth mindsets of people you admire
- Begin now
- How to develop?
- = the way our beliefs about ability dictate what goals we set for ourselves, what we think we can learn, and ultimately what we do learn
- Mindset (Dweck)
- Psychological constraints
- INstinctive drift
7. HEALTH AND WELLNESS
- Stress and predictability
- Stress and control
- Stress and improvement
- Outlets for frustration
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- Psicología Mind Map on 6. Learning, created by Florence Cellier on 30/03/2017.
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- Florence Cellier
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