Active and Collaborative Learning mind maps
277 mind maps by 261 users · Page 1 of 7
This GoConqr page gathers over 260 mind maps on active and collaborative learning, covering cooperative learning, inquiry and service learning. The maps support university students and professional candidates practising teaching approaches, as well as teachers exploring classroom methods. Pick a map and follow its branches.
Select topic
- Student-Centered and Personalized Learning6
- Group Work and Peer Learning25
- Cooperative Learning38
- Online Collaborative Learning5
- Flipped Classroom36
- Inquiry-Based Learning13
- Problem-Based Learning19
- Case Study Method6
- Project-Based Learning38
- Design Thinking17
- Experiential and Service Learning8
- Game-Based Learning10
- Gamification in Education14
Mind maps
-
45 nodesCOOPERATIVE LEARNING what is cooperative l... · what does cooperative... · elements of cooperati...
-
34 nodesService Learning Preparation · Support · Roles · Agencies · Your Community · Goal Statement
-
205 nodesDesign thinking Getting started · 1) Discovery · 2) Interpretation · 3) Ideation · 4) Experimentation · 5) Evolution
-
130 nodesLet's be part of the Green Revolution! Driving question · Final outcome · Global goal · SDG 11 “Sustainable C... · Global contexts · UNIT 1 : How can we g...
-
73 nodesCHAPTER 6. PROJECTS 6.1 INTRODUCTION · 6.2 PROJECTS VERSUS T... · 6.3 SETTING UP A PROJECT · 6.4 TEACHER AND LEARN... · 6.5 DIFFICULTIES WITH...
-
106 nodesBootcamp Bootleg: Design Thinking Seven mindsets · Modes · Methods
-
102 nodesProject-Based Learning Higher Order Thinking... · concepts · stages · assessment · principle of · Benefits and Obstacles
-
79 nodesGetting Gamification Right 22 Best Practices 1. Clearly identify g... · 2. Tie gamification t... · 3. Understand the psy... · 4. Keep the game desi... · 5. Leaderboards play ... · 6. But beware of lead...
-
47 nodesLEARNING THROUGH DOING Introduction to desig... · 1.The need for new de... · 2. The discipline of ... · 3. The design methodo... · https://miscursos.tec... · ANA PAULINA CONTRERAS...
-
19 nodesLearning in workgroups Active learning and PBL · Working groups · Working modes · Design of projects fo...
-
14 nodesThoughts about collaborative learning, experiences with collaborative learning and the design of intervntions to promote collaborative learning in interesting ways. I think from simple o... · I think groups and so... · it's social in the se... · my view of learning i... · when I was early in m... · There are definitely ...
-
51 nodesCooperative Learning Types of cooperative ... · Cooperative groups ne... · roles · disadvantages
-
35 nodes1_FLIPPED CLASSROOM An instructional stra... · Traditional VS Flippe... · History · Flipped Mastery · Limitations and Criti...
-
99 nodesThe Logic of Sense incorporated to the notion of Inquiry as an Orientation for Learning: two classroom experiences INTRODUCTION · LITERATURE REVIEW · METHODOLOGY · CONCLUSIONS
-
54 nodesIntroduction to design thinking A.I.T.S.L,2014 · What's design thinking? · The need for new designs · The discipline of design · The design methodology
-
58 nodesActive Learning - Cooperation in the classroom By Claudia De Lemos D... · Resources - Cibergraphy · Creating facilitated ... · Classroom project · Main roles of the tea...
-
36 nodesEVOLchines' impact UNIT 1: The evolution... · UNIT 2: Evolve to go ... · UNIT 3: RRRe-creating... · • helping students ac... · • helping students de...
-
27 nodesProcess Questions Questioning guiding t... · The Knowledge Compass... · The inquiry model- Th...
-
62 nodesGETTING GAMIFICATION RIGHT: 22 BEST PRACTICES DEFINITION · 1. Clearly identify g... · 2. Tie gamification t... · 3. Understand the psy... · 4. Keep the game desi... · 5. Leaderboards play ...
-
36 nodesLearning Through Doing The need for new designs · The discipline of design · The design methodology
-
71 nodesFlipped Learning for H.E. Unit 1 The case for f... · Unit 2: Flipped Learn... · Unit 3 · Unit 4 Best practices... · Unit 5 Technology · Unit 6
-
17 nodesProblem-Based Learning PBL is an approach th... · Groupwork helps devel... · PBL is characterized ... · teachers as “facilita... · PBL is an effective m... · Steps
-
102 nodesGetting Gamification Right : 22 Best Practices Clearly identify goal... · Tie gamification to b... · Understand the psycho... · Keep the game design ... · Leaderboards play an ... · But beware of leaderb...
-
49 nodesMeaningful Gamification to Bolster Online Learning Experience Why · Definition · How · Who · Where · Problem / Issue ?
-
40 nodesInquiry Questions: The Journey of My Thinking I used to think... · Now I think...
-
55 nodesThe Effect of game‑Based learning on student achievement: a meta‑analysis Study Study Scope · Data Collection and A... · Results and Findings · Implications and Sugg... · Literature Review and... · Educational Impact of...
-
21 nodesUnderstanding Projects in Project-based Learning: A Student’s Perspective Abstract · METHODOLOGY · FINDINGS AND INTERPRE... · IMPLICATIONS FOR PRAC...
-
121 nodesProject Tasks · Full scale · Setting up · Project work · Bridging or motivatio... · Teacher role
-
43 nodesIntroduction to design thinking the need for new desi... · The discipline of des... · The design methodology
-
47 nodesCooperative Learning It is a group/team wo... · What does a cooperati... · 5 Elements of coopera... · Essentials of effecti...
-
14 nodesElEMENTS OF CASE STUDIES A case study may cons... · ELEMENTS OF TEACHING ...
-
24 nodesEXAMINING OUR BELIEFS AND PRACTICES THROUGH INQUIRY Examining Educational... · Examining Our Beliefs... · Examining Our Beliefs... · Curriculum as Inquiry · The Shift From Themat... · Taking Control of Our...
-
82 nodesDesign thinking Current issues in edu... · Atributes of design t... · Triple diamond proces...
-
54 nodesBEES CULTURE · COGNITION · CONTENT · COMMUNICATION
-
76 nodesProjects Project vs Tasks · Setting up a Project · Teacher Roles · Learner Roles · Difficulties · Project work is a for...
-
30 nodesDesign Thinking Hasso-Plattner Instit... · shifts focus to curre... · prototype with good e... · Brown, T. (2015, Augu... · Classroom Uses · Differ from computati...
-
45 nodesCooperative Learning It is an instructiona... · What does a cooperati... · They are comprising by · Rewards are oriented ... · 5 Elements of coopera... · Interpersonal and sma...
-
13 nodesFLIPPED LEARNING The student does acti... · Teacher sends informa... · - Increasing the resp... · 1. Students obtain mo... · INSTRUCTOR FACTOR · STUDENT FACTORS
-
26 nodesEnter text here Contribución · Características · Roles · Condiciones basicas: ... · Requisitos: · Ventajas
-
35 nodesGetting Gamification Right - 22 Best Practices Gamification broke ou... · 1. Clearly identify g... · 2. Tie gamification t... · 3. Understand the psy... · 4. Keep the game desi... · 5. Leaderboards play ...
More Active and Collaborative Learning resources
About active and collaborative learning mind maps
GoConqr OriginalActive and collaborative learning mind maps
Start with Argument-Driven Inquiry if you want to trace a sequence of roles. Its branches move from the teacher's task and guiding question to small groups designing a method, collecting data and analysing it. That sequence gives you a structure to follow as you read.
For a different starting point, Service Learning brings together preparation, support, roles and a goal statement. The map on cooperative learning explores what the approach looks like and its elements. Other maps on this page cover problem-based learning, team-based learning and the flipped classroom.
Revise with a map
Follow the branches of one map, then close it and recall the main points. Reopen it to check what you missed. When you want a written summary or a question to test your understanding, switch to notes or a quiz on the unit page.
Choose an approach and explore a map that fits it.
Frequently asked questions
Which mind map is a useful place to start?
Try Argument-Driven Inquiry for a map organised around the roles of the teacher and small groups. It follows the work from a guiding question through designing a method and collecting and analysing data. You can use that sequence to organise your revision.
What topics do the mind maps cover?
The maps include cooperative learning, service learning, problem-based learning and team-based learning. There are also maps on the flipped classroom and design thinking. Service Learning covers preparation, support, roles and goals, while Argument-Driven Inquiry follows a group inquiry process.
Are the mind maps free to use?
Yes. Every resource listed here is free to open and study without an account. The maps were made by GoConqr users, not by GoConqr. A free account also lets you save quiz scores and make your own quizzes, mind maps, flashcards and notes.