Mapa mental
Chapter 2
Conteúdo do mapa
Chapter 2
Hardware
- Things you can touch
- It is physical components that make up the computer
- Examples
- Mouse
- it is a pointing device that can be used to select on a screen
- Ergonomically shaped that fits in the palm of your hands
- Advatanges
- Ideal for use with desktop computers
- Requires little training
- Works well with a keyboard
- Disadvantages
- Need flat space close to the computer
- Overuse can lead to RSI
- Keyboard
- Keyboard
- Advantages
- Keyboard - waterproof
- Much faster formatting non-text selection e.g. menu choices on till of fast-food outlet
- Disadvantages
- Limiting to the option shown on a keyboard
- Poor to text or numerical input
- Advantages
- Mouse
- Scanner
- Translates the information into a form the computer can use different type of scanners
- Bar codes - needs the bar code translates into numbers to identify item
- Optical marker reading - detects presence or mark of pre-define area
- Magentic card reader - takes card, information on the magnetic strip converts into usable data
- Flat-bed scanner - digitises the image so it can be procesed later as a picture or editable text
- Graphical tablet
- like a flat working area with a stylus represents a pencil which can be detected by the tablet
- Advantages
- A great level of accuracy can be achieved
- Much more natural to draw diagrams with a pencil
- Disadvantages
- Much more expensive
- Not really suitable for general selection of work e.g. pointing and clicking
- Digitiser - is any device that converts analogue data into digital data e.g. scanner, graphical tablet etc.
Software
- Software is programming code that makes the computer work
- Specialist software
- Predictive text
- Text to speech system
- Speech to text system
- Screen magnifier
- Auditory feedback system
Informações
- Descrição
- Mapa Mental sobre Chapter 2, criado por chata001 em 16-04-2013.
- Criado por
- chata001
- Visualizações
- 42
- Avaliação