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Mind map

Ch.6 Learning

psycho.unicycler Nurse 2 English

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Ch.6 Learning

  1. Classical Conditioning

    • Learning a new response after receiving a certain stimuli
    • Acquisition – new behaviour
    • Extinction- eliminating Conditioned stimulus
    • Spontaneous Recovery- Learning the conditioned response quickly again
    • Renewal Effect: response is renewed once in the same environment
    • Stimulus generalization- over generalizing the conditioned response
    • Stimulus Discrimination- 2 people have different conditioned responses to the same stimuli
    • Higher Order Conditioning- pairing a new stimulus with an already conditioned one resulting in the same effect
  2. Phobia

    • scared of a object or situation from past exp
  3. Conditioning

    • Unconditioned stimulus
      • Occurs without conditioning
    • Unconditioned response
      • Response that happens before training
    • Conditioned stimulus
      • Neutral stimulus that has the power to unleash a conditioned response with training
    • Conditioned Response
      • response induced by conditioned stimulus
    • Evaluative conditioning
      • Liking the stimulus as either positive or negative
  4. Operant Conditioning

    • Learning from ones consequences
    • Reinforcement- when the response enforces a behaviour
    • Acquisition- first stage were rewards are given when response is getting closer to being desired
    • Extinction: Response is no longer followed by a reinforcer
    • Resistance to extinction- continuation of response after reinforcer has stopped
    • Primary reinforcers- satisfy basic needs
    • Secondary reinforcers- satisfy wants
  5. REINFORCEMENT

    • Ratio = number of responses
    • Inverval = time
    • Fixed = always the same
    • Variable = changes
    • . Ratio Schedules
      • Fixed-Ratio Schedules
        • Number of responses required for reinforcement stays the same
      • Variable-Ratio Schedules
        • number of responses required for reinforcement
    • Interval Schedules
      • Fixed-interval: Reinforcement delivered for first response after certain amount of time
      • Variable-interval: random reinforcement
    • Reinforcement, Positive stenghtens wanted behaviour, Negative weakens unwanted behaviour

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