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Gambling - created from Mind Map
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BIOLOGICAL
LEARNING
COGNITIVE
Black- ^ likely to suffer if 1* relative=pathGam *
Biological explan # physical response.without=unpleasant (⬆️Heart rate)
^60% of pathgams experience side effects:.
SLUTSKE- 64% of path gams accounted for by genetics :. Environ facs ⬇️ Important
% environ facs can't be ignored.biopsychosocial=better.
Meyer-compared gambling and playing cards..*gams ❤️ Rate ^
This proves physical dependency.
SLT-AARM
Operant conditioning.+£ -escapestress...parke-gamblers don't need to win every time
Cue reactivity theory...pub=fruit machines^ ques ^ chance of
Student lotto +/ parents.* power of r.m
+=Positive applications
Irrational/erroneous beliefs.
Rational choice theory explains maint
I pared control over actions:. Behaviour difficult to stop. - mood ➡️ Gambling (to escape).
+ explains individual differerences
On near wins they distort their beliefs of the +s
30paths 30 non-paths - paths thought they were more skilful.these irrational thoughts distort +s.
+ allows branching into other areas of addiction.any behaviour in excess can be seen as an addiction e.g exercise.
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- A-Level Psychology Note on Gambling - created from Mind Map, created by Shakaela Carroll on 05/01/2016.
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- Shakaela Carroll
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- Created by Shakaela Carroll · Jan 5, 2016
- Copied to Note by Shakaela Carroll · Jan 5, 2016
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