Mind map
Memory - the way in which we process information.
Map content
Memory - the way in which we process information.
Multi-store model
- sensory memory
- STM
- LTM
- up to a lifetime, unlimited
- Rehersal
- 20-30 seconds, 5-9 chunks
- some remember more, 12, some remember less, 3.
- too simplistic, can do more like music while driving
- LTM
- Attention
- 2-3 seconds, limited
- STM
- Murdock
- Aim: find evidence to support the multi store model
- Method: participants were asked to recall words that were displayed to them 2 seconds at a time
- Artificial task of recalling a list of words, lacks ecological validity.
- Many events that are remembered without rehersal
- Results: word at at the begging and end were recalled best due to the primacy and recency effect
- Conclusion: short term and long term are separate stores
- Rehersal, use when revising, read over and over goes into long term
- post codes and number plates only 7 digits easy to remember STM
- sensory memory
Levels of processing
- Depth we process information, the deeper information is processed, the better the recall
- Structual - appearance
- Phonetic - sound
- Semantic - meaning
- Aim: to see if the level info is processed affects recall
- Method: told it's a test of speed, 3 types or questions; Upper case?, Rhyme? Go in this sentence? then given a list of words and asked to circle word that were in the previous questions.
- artificial task of recalling a list of words, lacks ecological validity
- lab setting, may not show natural behaviour
- Results: 70% semantic, 35% phonetic, 15% structual were identified
- conclusion: the more deeply information is processed, more likely it is to be remembered
- revision, best to process information and write it up in your own words rather than coping.
- the theory doesnt explain why deeper levels help remember things, may be concentration rather than the way we process
- Depth we process information, the deeper information is processed, the better the recall
Reconstructive memory
- memory is an active, we use knowledge we already have known as schemas to understand new information and give it meaning.
- Schemas - mental building blocks of knowledge that develop with past experiences
- Aim: to see if people would alter information, when given something unfamiliar to remember
- Method: asked to read "the war of ghosts" asked to retell the story as accurately as possible over varying periods
- artificial task to recall an unfamilar story, lacks ecological validity.
- confusing story may affect recall
- no scoring method to assess the recall, making the study less reliable.
- Results: participants changed parts of the story so it would make sense to them.
- Conclusion: we use schema to fill in gaps in our memory.
- Doesn't explain how schemas are actually created.
- eye witness accounts, 2 people with different stories, doesn't mean one of them is lying, both think they are being accurate because they are using their schemas
- memory is an active, we use knowledge we already have known as schemas to understand new information and give it meaning.
Amnesia
- Anterograde - unable to learn new information
- Miller - an epilespy patient had an operation to remove 2/3s of the hippocampus then was unable to learn new information.
- advantage of case studies, provide rich detailed information in unique cases that cannot be ethically experimented
- Miller - an epilespy patient had an operation to remove 2/3s of the hippocampus then was unable to learn new information.
- is memory loss usually caused by physical injury to the brain, also a traumatic, emotional event
- Retrograde - loss of memory of the past
- Russell and Nathan - 22 year old fell of his motorbike, suffered severe concussion and a fractured skull, and couldn't recall anything 2 years prior to the accident
- disadvantage of case studies, only one person/unique case, hard to generalise
- Russell and Nathan - 22 year old fell of his motorbike, suffered severe concussion and a fractured skull, and couldn't recall anything 2 years prior to the accident
- Anterograde - unable to learn new information
Context
- the general setting or environment in which activities happen
- Aim: to see if the environment information is learnt and recalled affects recall
- Method: participant were all deep sea divers, 4 groups
- Group 1 learnt underwater and recalled underwater
- Group 2 learnt underwater and recalled on shore
- group 3 learnt on shore and recalled on shore
- group 4 learnt on shore and recalled underwater
- group 3 learnt on shore and recalled on shore
- Group 2 learnt underwater and recalled on shore
- artificial task of learning a list of words, lacks ecological valitity
- deep sea divers used, results are not generalisable, as they are not a representative sample
- Group 1 learnt underwater and recalled underwater
- Results: groups that learn and recalled in the same environment recalled 40% more than learning in one setting and recalling in another.
- Conclusion: recall is better in the same context
- when revising, recreate exam conditions e.g. silent, empty desk
interference
- Aim: see if learning interferes with previous learning
- Method: 2 groups, group A had 2 lists, group B had 1 list, both groups had to recall the same list
- artificial task of learning words, lacks ecological validity
- Supports retroactive interference and shows how new learning does interfer with recalling previous information especially when the information is similar
- Results: group B had a more accurate recall than group A
- Conclusion: learning interfered with participants ability to recall
- REtroactive: REcently learnt information hinders our ability to recall previously learnt information
- PRoactive: PReviously learnt information affects our ability to recall recently learnt information
- revising two similar subjects should be learnt separately, or take breaks inbetween
Eye witness testimony
- Legal term where someone gives an account of an event for example a robbery, this may include details of the crime, the suspect and the scene.
- Leading questions - a question that hints to an answer
- Aim: to see if leading questions affect the accuracy of recall
- Method: shown film of car accidents, asked how fast the car was going when it hit/smashed into the other car?
- Results: the smashed group gave higher estimate speed than the hit group
- Conclusion: leading questions will affect the accuracy of recall
- if you were witnessing the car crash in real life it may take you by surprise and you may feel in danger these factors may also affect recall
- shows how important neutral questions are in interviews
- Results: the smashed group gave higher estimate speed than the hit group
- Loftus and Palmer
- Method: shown film of car accidents, asked how fast the car was going when it hit/smashed into the other car?
- police ask neutral style questions, and use cognitive interviews to ensure accurate recall.
unfamiliar faces
- Aim: to see if familiarity affects the accuracy of identification
- Method: security cameras caught psychology lecturers walking into a building. a group of psychology students and police officers were then asked to identify the faces from high quality photographs.
- Results: lecturers students made more correct identifications than police officers
- Conclusion: familiarity helps identify faces.
- shows the importance of security cameras and how useful they are
- small sample, make it difficult to generalise
- psychology students may mean they knew the aim or how better recall after practising
- Results: lecturers students made more correct identifications than police officers
- Method: security cameras caught psychology lecturers walking into a building. a group of psychology students and police officers were then asked to identify the faces from high quality photographs.
- faces can be unreliable, therefore other evidence is needed too.
- Aim: to see if familiarity affects the accuracy of identification
Information
- Description
- GCSE Psychology (Unit 1) Mind Map on Memory - the way in which we process information., created by Amy Wilkinson on 13/06/2016.
- Created by
- Amy Wilkinson
- Views
- 1
- Rating