Mind map
LT4 - Social Learning Theory
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LT4 - Social Learning Theory
AO1
- Bandura's Research
- 1961
- Findings
- Aggressive
- 1/3 imitated
- Non-aggressive
- Virtually nothing
- Girls
- Verbal Aggression
- Boys
- Physical Aggression
- Same Sex Model>
- Physical Aggression
- Aggressive
- Procedures
- Aggressive
- Non-aggressive
- Control
- 24 Children
- No model
- 24 Children
- 24 Children
- Subdued toyset play
- Control
- 24 Children
- Aggressive Model to Bobo doll
- Phsyical and Verbal Aggression
- Aggressive Model to Bobo doll
- Non-aggressive
- Taken to room w/ bobo doll
- Room had aggressive toys E.G. Gun left to play
- Aggressive
- Findings
- 1965
- Procedures
- Videos of aggro adult
- Model reward condition
- Model Punished Condition
- Children saw adult told off
- Control
- No consequence
- Children saw adult praised
- Model Punished Condition
- Model reward condition
- Videos of aggro adult
- Fiindings
- MRC - More likely to show high aggro
- Followed by control
- MRC - More likely to show high aggro
- Procedures
- 1961
- Description
- Vicarious Reinforcement
- Indirect learning via observation
- Consequences => Imitation
- Indirect learning via observation
- Modelling
- Pbserving Models
- Demonstrate Specific Behaviour
- Observers imitate behaviour
- Demonstrate Specific Behaviour
- Pbserving Models
- Identification
- Desire to be associated
- Characteristics of models influence this
- Same Sex, similar age, hot, high status => More likely association
- Characteristics of models influence this
- Desire to be associated
- ARRM
- 1 - Attention
- Focus on distinctive, relevant behaviours
- 2 - Retention
- Remembering, storing, recalling behaviour
- 3 - Reproduction
- Ability to recall and perform behaviour
- Self-efficacy, physicality
- 4 - Motivation
- Will to enact
- Determined by whether behaviour was rewarded/punished
- Will to enact
- Ability to recall and perform behaviour
- 1 - Attention
- Imitation
- Copying
- Vicarious Reinforcement
- Bandura's Research
AO3
- Strengths
- P: Positive Applications
- E1: TV Broadccasters, Game Makers, Watershed, PEGI
- E2: Therapies, explanations (Gender, agression, phobias)
- L: Contribution
- E2: Therapies, explanations (Gender, agression, phobias)
- E1: TV Broadccasters, Game Makers, Watershed, PEGI
- P: Acknowledges mediational processes
- E1: Unlike CC + OC, acknowledges cognitive and motivational factors (Reflected in ARRM)
- L: Comprehensive
- CP: Cognitive factors have to be inferred, not possible to measure
- L: Comprehensive
- E1: Unlike CC + OC, acknowledges cognitive and motivational factors (Reflected in ARRM)
- P: Positive Applications
- Weaknesses
- P: Culture bias(?)
- E1: Children between 3-5, can't generalise older
- E2: Research was done in US, may be diff in collectivist cultures
- L: Not representative, beta bias
- E2: Research was done in US, may be diff in collectivist cultures
- E1: Children between 3-5, can't generalise older
- P: Culture bias(?)
- Strengths
Information
- Description
- A level Psychology (U6 MOCKS - APPROACHES) Mind Map on LT4 - Social Learning Theory, created by Kiran Bacchus on 07/02/2022.
- Created by
- Kiran Bacchus
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