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Product Design and Development

2,085 resources created by 1,817 users

This Product Design and Development page on GoConqr gathers community-made mind maps, flashcards, quizzes and notes, from ergonomics and aesthetics to resistant materials, product analysis and board games used as design case studies. It's built for school students going over a topic and teachers after ready-made material. There are over 1,900 resources here, including more than 1,800 mind maps and over 90 flashcards, many made around GCSE, IGCSE, A-level and IB courses. Pick a mind map, then test yourself with a quiz or a flashcard deck.

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About Product Design and Development

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What this page covers

This page is mostly mind maps, and many of them look at one product at a time. You will find maps on a Tulip Chair, a Torch, a Toaster, a Perfume Bottle and the Juicy Salif Lemon Squeezer. Others look at design ideas, such as Aesthetics, Design Factors, Packaging and Client Profile.

The flashcards cover vocabulary and exam practice. DT - GCSE Glossary lists terms such as alloys, annealing, batch production and bespoke. Graphics Terms explains CAD, DTP and 3D drawing words. There is also a deck on resistant materials, covering marking out and joining wood, metals and plastics.

Where to start

  1. Open the Aesthetics mind map to see how senses and responses shape a design.
  2. Look at a product map, such as Mechanical Toys, to see how colors and themes suit an audience.
  3. Move to IB Design Technology Unit 6 Product Design for ergonomics, anthropometrics and percentile ranges.
  4. Use DT - GCSE Glossary to learn the key words.

Using quizzes and maps together

Read a map first, then close it and try to recall its branches. After that, take a quiz to see what stuck. This page has a small set of quizzes, including Product Design Revision 1 and Graphics Mock Drag and Drop. If a question surprises you, go back to the matching map or flashcard deck.

The deck GCSE Exam Questions PD11 asks short questions about hard woods, man-made boards and plastics. It works well after you have read the materials cards.

Where this fits

This unit sits in the Design Specialisms strand of Design and technology. It suits school students and teachers who want ready-made examples of product thinking, from client needs to materials and manufacture.

Choose one product map today, then try a quiz and see which ideas you can explain without looking.

Frequently asked questions

Which resource should I open first?

Start with the Aesthetics mind map. It explains how our senses and responses shape whether a product feels pleasing. Then open a product map, such as Mechanical Toys, to see those ideas applied. Once the ideas feel familiar, move on to a flashcard deck or quiz.

What do the mind maps on this page cover?

Most look at individual products, including a table lamp, a toaster, a torch, a tulip chair and a perfume bottle. Others cover design factors, packaging, client profiles, task analysis and areas of industrial design. Together they show how designers think about users, form, function and materials.

Are the resources free to use?

Yes. Every resource listed here is free to open, study and take, with no account needed. They were made by GoConqr users, not by GoConqr itself. A free account also saves your quiz scores and lets you make your own quizzes, mind maps, flashcards and notes.

Which courses do the resources relate to?

Titles and descriptions mention GCSE Design and Technology, GCSE Product Design, GCSE Food Technology, IGCSE Design and Technology, A-level Product Design, A-level Design and Technology and IB Design Technology. Most resources suit school students, so check each one against your own course.

Where can I find key terms and exam-style questions?

For key terms, try DT - GCSE Glossary, Graphics Terms or the engineering keyword decks. For practice, open GCSE Exam Questions PD11 or the quizzes named Product Design Revision 1 and Product Design Questions 2. Use them after you have read a related mind map.

What if the topic I need is missing?

Look through the product maps and flashcard decks first, since many topics appear inside them. If you still can't find it, make your own mind map or flashcards. You could also adapt an existing resource as a starting point for a class or a study group.

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